Creature Resources — A Guide for You
Content
Which Creature Resources Are Good?
Qualities by Resource Types
What do You need to know about creature resources?
Pre-NGE only Scouts and Rangers harvested
creature
resources. Nowadays all characters can harvest these resources. Crafters are self-sustained with all types of resources, except
creature
resources. Hence, crafters depend on combateers to hunt, gather and sell it.
Which Creature Resources Are Good?
Resource Types:
Generally speaking, all types of
creature
resources are used today, except Horn, Eggs, and Seafood. That is, Bone, Hide, Meat, and Milk are all used.
Quality:
Which stats that are the most important depends on what is being made, see below. Traders consider the important stats as
-
850+ good
-
900+ great
-
962+ excellent
Important stats generally come in combinations and the two or more stats of one or several combinations must be good. Hence,
it is of no use that only one stat is good
when the others are just crap.
Notice:
some resource stats are capped, see final installment.
Quantity:
Resources spawn with new random stats and shift every 6 - 22 days. Once a specific
resource type name
depletes it never ever returns.
Great qualities spawn irregularly and seldom. Hence, when a good resource shows up then it is good to harvest as much as possible.
Prices:
Bulk qualities are easy to find and normally about a few credit per unit (CPU) is reasonable. All crates are less worth the smaller the crate size.
Quality resources have no upper price limit but the common "supply & demand". However, don't cry when the crafted goods get expensive, perhaps you sold the raw material.
Qualities by Resource Types
Here, stats are listed in order of importance, stats of minor importance are enclosed by parentheses, unused stats are not mentioned.
Bone
Armor:
OQ SR
Food:
OQ (DR SR)
Bulk qualities:
Somewhat
Hide
Armor:
OQ SR
Food:
OQ (DR SR)
Bulk qualities:
Yes
Bulk Wooly Hide:
Yes
Meat
Food:
PE OQ (DR FL)
Bulk qualities:
Somewhat
Milk
Food:
PE OQ (DR FL)
Bulk qualities:
Yes
Vocabulary:
DR = Decay Resistance
FL = Flavor
MA = Malleability
OQ = Overall Quality
PE = Potential Energy
SR = Shock Resistance
UT = Unit Toughness